package  
{
	
	import color.HSL;
	import flash.display.Sprite;
	import samples.BaseSample;
	import samples.d3.color.*;
	
	/**
	 * @author Nicolas Barradeau
	 * http://en.nicoptere.net
	 */
	public class Colors extends Sprite
	{
		public function Colors() 
		{
			_stage = stage;
			
			var sample:BaseSample;
			
			sample = new Color0();//HSL wheel
			sample = new Color1();//hue contrast
			sample = new Color2();//saturation
			sample = new Color3();
			sample = new Color4();//animation wheel golden ratio
			sample = new Color5();
			sample = new Kuler();
			
			if( sample != null ) addChild( sample );
			
		}
		
	}

}